![]() ![]() North of the bar is a small building with several Coal Trucks inside it. It is also a common place for players training their Ranged skill due to the fact that there are many level 2 men and women in the pub with many tables to prevent retaliation. The local pub is one of the target bars in Alfred Grimhand's Barcrawl. The Poison Salesman loiters west of the bank in the bar and plays a role in The Fremennik Trials and Murder Mystery quests. Inside the Graveyard located at the front of this altar are several yew trees for Woodcutting. The Saradomin altar is located north-west of the flax field. ![]() Players may also be teleported here to help re-construct a hive in a random event. These beehives are used during the Merlin's Crystal quest by using insect repellant found in Catherby on a hive. As suggested by the name, it contains many beehives. The beehive field is located south-east of Seers' Village. This makes it the only Agility course that can be visited without the required Agility level, though players are unable to finish the course if reaching the roof from the ladder (you must start from the bank).If players have completed the Kandarin Diary, the flax keeper will exchange players a certain amount of flax for bow strings each day, increasing as the players completes more of the diary. Part of the course is accessible to the One Small Favour quest, where the player has to repair a weathervane on the top of a building.The course can be a destination for an elite clue scroll step, where players are required to search a crate on top one of the buildings that is part of the Agility course. This means that training from 60 to 70 will require 10-11 hours of relatively concentrated training. A perfect lap takes exactly 45 seconds, meaning that at maximum efficiency, the maximum amount of experience gained is 45,600 per hour. If this course is started at level 60, it would take 814 complete laps to reach level 70. This is the best experience per hour out of any Agility course up to level 90. This will cut a significant amount of time going back to the start and will increase the experience gained up to 55,000 per hour. The player should also configure their Camelot Teleport to Seers' bank. ![]() If players want to get more marks of grace from this course, completing the Hard Kandarin Diary is recommended. Players gain an increased spawn rate for marks of grace by completing the following Kandarin Diary sets: Players who are constantly failing obstacles can take advantage of the altar in the church at the end of the course by having the Rapid Heal prayer active at all times. At level 72 Agility, you will not fail the first jump gap, and at 79 Agility, you will not fail the tightrope walk. There are two locations where the player may fail Jump Gap 1 and Tightrope Walk. Players gain 570 experience in total per completed lap of the course. It can be started by climbing up the wall near the entrance of Seer's Village bank and is finished by jumping off the roof of the church, by the Yew trees. The Seers' Village Rooftop Agility Course is available to players with an Agility level of 60. ![]()
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